
Victory Points are multiplied by the average team level of Guild members.
The Guilds are matched by team level of members.Matching systems in the war work like this: There are 4 leagues in the game: Gold, Silver, Bronze, and the Qualifying League.Īll new Guilds are automatically placed in the Qualifying League on the next day after creation. Trophies can be exchanged for different valuable items and skins in the Guild War Shop or used to evolve Elemental Spirits.
Guild War Ranking reward at the end of the week. Guild War reward, which is given every day even to those who aren't Champions (win, draw or lose) - Champions, Guild members that participated in the war, receive more Trophies. Bronze and Qualifying League: Bronze Guild War Trophies. Silver League: Silver Guild War Trophies. Guild War Trophies are earned by competing in Guild Wars, they are awarded depending on the league: When you beat all the defenders in Bastion of Fire, Gates of Nature, or Bastion of Ice (at least one of them), you will be able to advance to the Citadel, which is the fortification that awards the most points. Not all fortifications are eligible for the attack right away.Īt first, you can attack the Mage Academy, Barracks, Lighthouse, and Bridge.Īfter beating all 3 defending teams on the Bridge, the second tier of fortifications is unlocked: Foundry, Bastion of Fire, Gates of Nature, Bastion of Ice, and Spring of Elements. This is true even if one or more of the defending team has been killed during the battle. Note: If healers are present on the defending team, the average health of the defending team may be higher after the battle than before, resulting in zero additional victory points to the attacker. #Titan attacks trophy guide manual
The attacker plays the battles in manual mode and starts them with full Health and no Energy. If the position in a fortification is empty it is considered "defeated", thus giving Victory Points to the attacking team.
Capturing an enemy fortification (if all teams are defeated) to receive the "Capture Bonus". Partial points if not defeated, based on the average health of the enemy team after the battle. Damaging enemy teams, all points if defeated. The goal is to earn more Victory Points than the enemy Guild, they are given for: If healers are present on the defending team, the average health of the defending team may be higher after the battle than before.Īll players see all enemy teams and can attack any enemy team on available fortification if they have attempts remaining.Įach Champion can attack up to 2 times during the war. The Health and Energy of defending teams are saved during the war. When the war begins, the strength and positions of the defenders will be fixed until the next war, every change to Champion Signets, teams, positions, and fortifications won't take effect. 6.1.2 How does Ghost Bridge work Cross-Server Guild Tournament?Īfter the Guild Master selected all Champions, he or she has to place them on unoccupied positions on the war map (Champions can leave and join positions themself if desired).